Tentaclone (Update Log)
1.1
-Added Quality control to reduce base-shape subdivisions, improving FPS at high clone counts and enabling alternative shapes at low subdivisions.
-Added more bypass switches on the backend, so mode nodes are bypassed at idle/not playing, so shouldn't chew as much fps when not in use but still active.
-Simplified color system.
-Added dual-curve pattern mapping for stepped patterns and more interesting interactions.
-Restructured layout for a more intuitive workflow.
-Added new presets. With recent Resolume updates, i can now create presets and add envelope modulation directly in Resolume.