Tentaclone (Update Log)

1.1

-Added Quality control to reduce base-shape subdivisions, improving FPS at high clone counts and enabling alternative shapes at low subdivisions.

-Added more bypass switches on the backend, so mode nodes are bypassed at idle/not playing, so shouldn't chew as much fps when not in use but still active.

-Simplified color system.

-Added dual-curve pattern mapping for stepped patterns and more interesting interactions.

-Restructured layout for a more intuitive workflow.

-Added new presets. With recent Resolume updates, i can now create presets and add envelope modulation directly in Resolume.